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Dicebox comic
Dicebox comic







JML: Yes, unfortunately I just think big. SL: Once this project is finished, do you think you will create other projects just as big? There’s not a separate process, so I’m thinking about it all the time. The same thing is said, but it’s said in a different way. It kind of suggests a different attitude, and so the dialogue shifts subtlety. Even though I’ve kind of written the page, I know what they’re saying, and I’ll draw a face. And actually the art helps dictate the dialogue. That’s actually a struggle, and basically my way to get through it is by scripting everything first. Is there a process you also use for the dialogue? A filtering process where you want them to speak a specific way to convey something? SL: You have a fantastic page that shows the steps for creating your art. Having an audience and feedback is amazing, and I think that’s the most amazing thing about being online. And have people respond and get fan mail. The story, even though I’ve plotted it out, it has a lot of room to evolve, change, and keep me interested. I’m in to the story, and I think that helps. SL: What keeps you inspired and motivated to keep doing this? Are you always incredibly motivated? When I started, I just kind of started and kept going. I started restructuring everything and creating source books, and doing a lot of thinking of structure and where I wanted to go with it. The four book concept started when I moved to Portland in the mid-nineties. Have you already created all four books in your mind? SL: I really like that the world feels really lived in and comfortable for the characters. Then it started getting talked about after several pages, and then it became a thing. That’s okay, so let’s just do it.” I actually started it mostly to share with my friends. It seemed like, “why not? I’m not going to make money at this.” The big thing was letting go “I’m not going to make money at this. I friends that were doing webcomics already like Christopher Baldwin and Scott McCloud, who was proselytizing webcomics at that point. I guess I started thinking about doing it on the web in 2001, and I realized I wanted to do it in color… I’m not going to get a publisher for this because it’s a little odd. JML: I intended to make a comic for a long time, and then it just made sense to do it on the web. Were you intending to create a webcomic for a while? And I started meeting a lot of other comic geeks. And they all read Spider-Man, so I went to pick up Spider-Woman, and just got really in to it. Comics I started because, oddly enough, I mostly had boys as friends growing up. Then Lord of the Rings, A Wrinkle In Time, all the classic fantasy… which kind of segued in to a lot of the classic science fiction.

#Dicebox comic series#

We always watched Star Trek: The Original Series when that was on in syndication.

dicebox comic

SL: What started you on your road to geekdom and eventually creating comics? JML: I’m re-watching the Sarah Connor Chronicles, which I’ve really enjoyed. SL: What are you currently geeking out about? This talented webcomic creator shared some insight about her current and future work. Jenn’s online graphic novel includes well-developed characters and detailed art. She enjoys reading a variety of webcomics including Spacetrawler by Christopher Baldwin and Gunnerkigg Court by Tom Siddel. Originally inspired by children’s illustrator Trina Schwartz Hyman, Jenn’s interest in comics has stayed with her. GeekGirlCon’s Stephanie Little had the pleasure of interviewing the Dicebox’s Jenn Manley Lee.







Dicebox comic